advisors: (and root to root and tip to tip)
جعفر ([personal profile] advisors) wrote2019-05-10 03:54 am
Entry tags:

prismatica app

PLAYER
HANDLE: Morgan
CONTACT: [plurk.com profile] sylaise
OVER 18? ye
CHARACTERS IN-GAME: n/a

CHARACTER
NAME: Ja'far
CANON: Magi: The Labyrinth of Magic
CANON POINT: chapter just before the epilogue of the manga; right as Sinbad's rukh has dissipated
AGE: 30-31
BACKGROUND: most of it can be found here

PERSONALITY: As the head government official of Sindria, and later Sinbad's right hand man at the Sindria Trading Company, Ja'far is serious, hardworking, and very determined in his duties. He's actually quite a bit of a workaholic, supposedly getting a rash when he doesn't work - or at least gets stressed out and extremely worried when things are not being done or being finished correctly. He's easily aggravated, and consistently gets angry with Sinbad - especially considering said man constantly gets them into trouble in some form or another, which drives Ja'far up the wall. Ja'far usually disapproves of what Sinbad gets up to, which Ja'far tends to have to clean up. It can be as simple as him getting far too drunk and causing issues with women, or more serious issues, such as Sinbad's manipulation of Kougyoku and the main three. He will very openly voice his disappointment in Sinbad's actions, but still willingly fix the messes and usually get them out of whatever sticky situation Sinbad has managed to put them in. He constantly offers him advice, even if it's usually in the form of scolding. Still, he has a large amount of respect for Sinbad, saying that he would "follow him to the end," no matter what choices Sinbad has made or will make in the future. They're also very close, with Ja'far being Sinbad's first companion and follower, and being the sole person that has a nickname for the king. He, as a child, had tried to kill Sinbad, but after he inspired Ja'far to follow him, began to do so afterwards and has stayed by his side since.

He takes his job extremely seriously as well, growing angry when others are slacking off or not doing their work. Which, of course, leads to him snapping at Sinbad and many of the other generals - especially Pisti, Sharrkan, and Masrur - often when they either slack off or cause him trouble. His devotion to Sindria and, especially, Sinbad, can drive him to extremes. This can either be humorous, in which he's ready to strip and dive into the ocean to find a giant pearl that Pisti had seen at the bottom solely to get more funds for Sindria; or dangerous, in which he was ready to kill Cassim for insulting Sinbad.

On the other hand, Ja'far is usually quite amiable and excels in his duties as an official for his country, and later as a prominent figure in Sinbad's trading company, usually coming along on efforts to strengthen ties or form alliances. When not angry, he's usually fairly cheerful and even jokes around, seen teasing Sinbad and others when they're being ridiculous. Even though the years seemed to have made him more tense, especially as Sinbad has changed, Ja'far still remains mostly the same. He tends to act like a bit of a mother with people younger than him, settling disputes between the younger generals and also having a bit of a soft spot for Aladdin and the others. He takes quite a bit of pity on Aladdin after he loses Ugo, babying him to the point that Aladdin grows ridiculously fat in an effort to cheer him up. He also disciplines the other generals quite a bit, punishing them for fighting amongst each other or for causing trouble. People often look up to him for this reason, and many people rely on him for government work and for advice. He's often the sole logical voice in situations, and gets stressed out due to the amount of work and people relying on him.

He apparently is good at sewing and with needles, fixing up Aladdin's clothing quite easily. Ja'far is also a bit of a lightweight, getting drunk easily and apparently getting a bit wild when he is drunk, if the drawings of him drunk are of any indication. He doesn't seem to enjoy Sinbad and the other's partying, however, usually looking quite bored or being in charge of cleaning up during them. He also tries to curb Sinbad's drinking habits, sometimes actually being successful - until someone else ruins it. He is also a very skilled fighter, trained in a special form of assassination techniques.

Overall, Ja'far is an easily angered, fairly serious individual, who is perfectly suited for his role as advisor to Sinbad.

STRENGTHS
  • takes his work and his dedication to his friends, country, and company very seriously
  • takes care of those around him, to the point of being overly soft sometimes on those younger than him
  • kind, helpful, and often friendly; people often come to him for advice
  • often the sole voice of logic

    WEAKNESSES
  • is quick-tempered and often angry; even to the point he is willing to kill those who wrong him or his friends
  • a lightweight when drinking; personality does a 180 half the time
  • quick to rant and voice his disapprovals, often in public settings
  • easily falls back into his tactics and instincts as an assassin when angered/threatened
  • prone to stress and anxiety; even gets hives if he doesn't do his work

    POWERS/ABILITIES:
  • Ja'far is still trained and highly adept at being an assassin, which stretches back into his childhood. He's quite skilled at sneaking around, eavesdropping, and wouldn't think twice about using underhanded methods to help Sinbad or those important to him. (Which is. Basically Sinbad, but shhh.) He may be a completely respectable businessman now, but he can easily take back on the role he had as a child.
  • He uses a strange sort of weapon - it's two knives shaped like darts, tied onto ropes or wires that he wraps around his arms. He's highly proficient with them, and can either pierce with the knives or use the wires to pull objects and people around. However, these are tied to one of Sinbad's djinns, which allows him to use a fairly powerful attack that utilises Baal's powers of electricity/lightning. Sinbad has to have his djinn on hand for this to be utilised, as it relies on Sinbad being on contact with them. I'm not sure if this power in particular would be allowed in the game - especially since it depends on Sinbad - but he would and does use the knives sans said power. He's shelved them in later years, focusing on his role in the company, but most likely picked them back up to fight while under Sinbad's control.
  • He's a hilariously talented government official/businessman who apparently literately gets hives if he doesn't do his work out of anxiety and stress so. there's that I guess???

    INVENTORY:
  • his suit for work
  • his knives

    MOONBLESSING: Sanguis, specifically of the snake!

    SAMPLES

    link #1
    link #2

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